Dillon Stewart
Dillon Stewart
Learning 3D really changes your perspective. You start looking at every day objects differently. If you are a 3D creator yourself you know what I’m talking about. You may notice a Fresnel effect on the road, and you think about how you might go about doing that. You may notice the way people walk. One of the biggest things you notice is how much CG is in today’s media. As a 3D artist, you notice all the tiny things that don’t look perfect, and this can drive you insane. Looking at car commercials, I can see some of the troublesome parts, and how they did not make everything 100% perfect. When I watched the matrix trilogy again, I noticed only the bullets on the first one were CG. But I immediately noticed in the second and third how much CG was in these. All the smith fight scenes were done in 3D. It wasn’t exactly easy to notice, but I quickly picked out some animation flaws, and especially some shader flaws. But in the more recent years, I have seen work that is pushing the borderline of totally flawless. In the dark knight, the second of the new batman movies, 2 faces face was very well made. In fact, one of my friends tried to convince me it was a mask, I quickly pointed out there was no way to make negative space with a mask. Animation is also much more forgiving. Something that looks perfect in animation can easily be picked out when paused.
Pictured above is a Porsche Cayman. Initial model created in 2 weeks. Shader, and lighting modifications have been gradually made since its initial creation.